Flyff Universe version 1.1.3 contains the following updates:

Guild Siege
- Level 60 Guild Siege was added for players who did not completed their second class change. Manage your application to the [Lv60 Guild Siege Manager] Olivia in Northern Flarine. Rewards are Blue Chips that can be traded to the [Chip Merchant] Waforu
- Level 80 Guild Siege was added for players who are level 80 and less.  Please note that deleveling does not work. Manage your application to the [Lv80 Guild Siege Manager] Atlas in Northern Flarine. Rewards are Blue Chips that can be traded to the [Chip Merchant] Waforu
- Items obtained from Blue Chips are Account-Linked
- Pets cannot be summoned during the Level 60 and 80 Guild Sieges
  * Further adjustments will be made in case there's need of further balancing
- Reworked the Red Chips Merchant interface to display more items
- Obsidian Bloody Set parts can now be purchased individually to the Red Chips Merchant for 2,750 Red Chips
- Participating players will now receive their rewards even if they are offline at the end of the event
- Fixed an issue where only 8 guilds on 10 were displayed on the live ranking
- Changed the Guild Siege schedule on Burudeng (DE) and Genèse (FR) according to the players feedback and polls
- Guild Logos are now hidden during the Guild Siege fight
- Reduced the font size of announces in the Guild Siege arena
- Fixed incorrect guild amount shown in the Guild Participation window. Changed from "8" to "10" Guilds can join
- Magician skill Blinkpool can now be used inside the Guild Siege arena (but cannot be used to enter or escape the arena)
- However Blinkpool now has a cooldown of 15 seconds in PvP (Guild Siege, Arena, Duel, Guild Duel)
- Summary of Guild Siege events by server:
  * Lawolf (SEA) - GS Saturday 9pm - Lv80 GS Sunday 9pm - Lv60 GS Wednesday 9pm
  * Mia (SEA) - GS Saturday 9pm - Lv80 GS Sunday 9pm - Lv60 GS Wednesday 9pm
  * Glaphan (SEA) - GS Saturday 9pm - Lv80 GS Sunday 9pm - Lv60 GS Sunday 7pm
  * Mushpoie (US) - GS Saturday 6pm - Lv80 GS Wednesday 9pm - Lv60 GS Wednesday 7pm
  * Totemia (EU) - GS Sunday 7pm - Lv80 GS Wednesday 9pm - Lv60 GS Wednesday 7pm
  * Burudeng (DE) - GS Sunday 8pm - Lv80 GS Wednesday 9pm - Lv60 GS Wednesday 7pm
  * Genèse (FR) - GS Wednesday 9pm - Lv80 GS Saturday 9pm - Lv60 GS Wednesday 7pm
  * Áries (BR) - GS Saturday 1pm - Lv80 GS Wednesday 5pm - Lv60 GS Saturday 7pm
  * Flarine (LT) - GS Saturday 9pm - Lv80 GS Sunday 5pm - Lv60 GS Sunday 7pm
  * リシス (JP) - GS Saturday 9pm - Lv80 GS Sunday 9pm - Lv60 GS Saturday 7pm

1v1 Disadvantage Towards AoE
We received many feedbacks regarding the disadvantage of players using a 1vs1 playstyle. It takes them more time to level up and loot items due to the ability of AoE players to kill more monsters at a time.

Thus we introduced a new mechanism to the game: low, regular and captain monsters level 30+ killed by at least 80% of damage inflicted from single target attacks and skills will have an increased experience and drop rate.

The experience and drop rate increase is currently 20% for monsters level 30 and increases gradually to reach 35% for monsters level 120+. This setting might be adjusted later according to feedbacks.

Server Rankings
Character and Guild rankings are now available on the main website! You can filter by server, character name and class.
Character Ranking: https://universe.flyff.com/sniegu/ranking/characters
Guild Ranking: https://universe.flyff.com/sniegu/ranking/guilds

Balance
- Increased Mercenary skill Special Hit STR scaling by 40%
- Increased Elementor skill Lightning Strike INT scaling to 5.7, to match the other single target spells
- Increased Meteo Shower INT scaling by 7% and increased cooldown from 15 seconds to 17 seconds
- Added Critical Damage -50% debuff to the Elementor skill Lightning Storm. Debuff lasts 15 seconds in PvE and 10 seconds in PvP
- Increased Circle Healing INT scaling by 10%
- Increased Block Penetration from 10% to 15% on the Knight skill Rage
- Increased Block Penetration from 15% to 20% on the Blade skill Berserk
- Added Block Penetration 10% to the Jester skill Critical Swing
- Added Block Penetration 10% to the Ranger skill Critical Shot
- Added Block Penetration 10% to the Billposter skill Asmodeus
- Adjusted the base time of the Billposter skill Asmodeus to 30 minutes
- Increased the STR scaling of the mercenary skill Shield Bash by 12%
- The Jester skill Escape now casts twice as fast as before
- The Mercenary skill Shield bash now casts twice as fast as before
- Reduced taken damage from 15% to 10% on the Knight skill Rage
- Added Casting Speed +10% on 105 Tank sets for magic classes, Attack Speed +10% on 105 Tank melee classes and added low amounts of Casting Speed to magic classes lower level tank sets
- Added Casting Speed +15% on magic classes 120 Bloody sets & Attack Speed +15% on melee classes 120 Bloody sets
- Increased some 135 set defense values which were worse than their 120 set counterparts

Bug Fixes
- Fixed an issue where non-gender items cannot transmute an item with gender
- Fixed the Magician skill Blinkpool which could be used to move while the player was rooted
- Fixed an issue where players who could spam the skills visual effects while using a monster trans buff
- Fixed the Meteonyker fire attack which could be avoided when the target uses Dark Illusion
- Fixed the inversed collision with the new trees
- Fixed some places where Giggle Boxes could get stuck
- Fixed the visual effects with the Kergnition two-handed axe
- Fixed high-level Ringmaster, Psykeeper and Elementor suits giving FP+5% instead of MP+5% as these classes don't use FP

Other Changes
- First class change quests are now all in Eastern Flarine because it was confusing for newcomers
- Allowed players and guild names with Thai characters
- Merkaba Hanzelrusha can now inflict the stun from Stonehand
- Cash Shop items can now be transferred through Guild Bank and Mailbox
- Pressing Enter during the last trade confirmation will not do anything
- Combined Party Effects buff cannot be cancelled manually by players anymore
- Disabled the collision of Experience Boxes and Harvesting Plants
- Reduced the Penya price of items in the Cash Shop due to the Penya deflation following the Summer Update
- Updated all game translations
- Removed some useless consumables from the Daily Connection rewards and added low premium consumables to them
- Added aggressive spawns for regular Medumet in Azria since they were missing
- Increased Effective healing of the Red Pill from 35,500 to 40,000 and increased healing from 8,000 to 9,500
- Increased Effective healing of the Gold Pill from 50,000 to 80,000
- Added probability information to the Weapon & Armor stat scrolls descriptions
- Increased Effective Healing for the food Gratin, Fruit Punch, Seafood Pizza, Meat Salad and Star Candy
- Decreased HP values of the Forgotton Ghosts and Mammoths in Azria:
  * Ghost of the Forgotten Prince: 192,000
  * Ghost of the Forgotten King: 200,000
  * Ghost of the Forgotten Emperor: 208,000
  * Mammoth: 240,000
  * Cannibal Mammoth: 250,000
  * Ancient Mammoth: 265,000